Shoukang SRPG Demo (RMMV)
A downloadable game
I am happy to release this demo project that illustrates the usage of my SRPG plugins.
With this demo project, you will get to know how to use my plugins and realize all the features in my demo game. You can refer to this project to create your own game!
You can play my demo game here:
https://shoukanghong.github.io/Shoukang_SRPG_plugin/ShoukangSRPGDemo
Get my plugins here:
https://github.com/ShoukangHong/Shoukang_SRPG_plugin
This demo project inherits SRPG MV demo 1.32Q (Link: https://ryanbram.itch.io/srpg-engine-demo-v132q). All the features described there are reserved. I highly recommend you try the 1.32Q demo if you haven't!
Highlights in this demo:
- Battle preparation phase.
- Actor interaction commands. unlock, talk, wrap, and more.
- New AoE battle system.
- Multiple AI move modes and pathfinding that support terrain effects.
- Advanced AI control.
- Aura skills and aura effects tiles.
- The attack range now indicates the AoE range.
- Summon skills and infinite reinforcement.
- Agi attack control.
- Multiple pages in SRPG status window.
- Terrain effect window.
- The battle result will automatically close in the enemy and auto actor phase.
- Map battle log. (recently added!)
4/1/2022 v1.05 Minor Update:
- Fix eventing for the TBS demo battle.
3/29/2022 v1.04 Update:
- Update Srpg_AdvancedInteraction to add command text color option and support Srpg_Rescue.
- Update Srpg_ShowAoeRange for much faster make range table performance.
- Update Srpg_Summon to fix a bug that shows the wrong actor in the weapons window.
1/24/2022 v1.03 Minor Update:
- Improve the TBS demo game experience. Fix add gold bug in TBS demo.
1/23/2022 v1.02 Update:
- Add bonus map for thief enemies like those in fire-emblem.
- Add bonus map which is a very comprehensive TBS battle. It makes full use of AIControl Plus
- Fix a bug in rpg_ShowAoERange . Range 0 skills now show range properly
- Update Srpg_AgiAttackTime for better compatibility for getAgiAttackTime function.
- Fix a bug in Srpg_AoEAnimation that shows the wrong battler in the battle result window.
- Update Srpg_MoveMethod to fix unclaimed variable and fasten isOccupied function
- Fix a bug in Srpg_Summon that gets the wrong action subject.
1/7/2022 v1.01 Update:
- Fix a bug where summoned battlers disappear after save & load.
- Fix a bug for not being able to cast summon skills.
- Map battle log is now available.
Status | Released |
Author | SHOUKANGHONG@GMAIL.COM |
Genre | Strategy |
Tags | Singleplayer |
Code license | MIT License |
Download
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Comments
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Help Me, please help me to solve the bug in the SRPG game engine,
Great demo! It's very creative! :)
Just wondering, is there any way to auto-select the next available character?
Thank you. :)
Hi, Thank you for demo, I very enjoy it